---
id: asset_yg62p4nsbgnn
version: 1
metadata_revision: 1
license_spdx: CC0-1.0
attribution_required: false
verification_status: auto_verified
sha256: 6e772612bafb0a6431694f32e5cc650f1bcf1d382562d9d691b655fdcd5a2ec3
file_url: https://api.spritefetch.dev/files/asset_yg62p4nsbgnn/v/1/haunted-house-sheet.png
json_url: https://api.spritefetch.dev/v1/assets/asset_yg62p4nsbgnn/v/1/
---
# Haunted House Sheet

Haunted House Sheet is a pixel-art structure image at 500x320 px. A grey pixel-art haunted house with spare roof, window and door pieces, 500x320 px.

## License
- License: CC0-1.0 (https://creativecommons.org/publicdomain/zero/1.0/)
- Commercial use: Allowed · Redistribution: Allowed · API mirroring: Allowed: signed off by the project owner (2026-10-19)
- License evidence caveats: Uploader-declared CC0 on the OpenGameArt page; no separate license file.
- Attribution: Not required. Suggested credit: "Haunted House Sheet by Chasersgaming, from OpenGameArt.org (CC0, credit appreciated)"
- Verification: Auto-checked (auto_verified), 2026-10-28
- Assets are provided as is, without warranty. Check each license before you ship.

## Download
- PNG, 500 x 320 px, 12,193 bytes
- SHA-256: 6e772612bafb0a6431694f32e5cc650f1bcf1d382562d9d691b655fdcd5a2ec3

```bash
curl -L -o haunted-house-sheet.png "https://api.spritefetch.dev/files/asset_yg62p4nsbgnn/v/1/haunted-house-sheet.png"
echo "6e772612bafb0a6431694f32e5cc650f1bcf1d382562d9d691b655fdcd5a2ec3  haunted-house-sheet.png" | sha256sum -c
```

## Slicing
Single image: no slicing needed. Use the whole file, 500x320 px, as one sprite.

## Provenance
Source: https://opengameart.org/content/spooky-house · Author: Chasersgaming · Retrieved 2026-10-27
License snapshot: https://api.spritefetch.dev/files/asset_yg62p4nsbgnn/v/1/license.txt (SHA-256 0acafe8b…26d4dff1)
Source terms: https://opengameart.org/content/faq · snapshot https://api.spritefetch.dev/files/asset_yg62p4nsbgnn/v/1/source-terms.txt

## Versions
v1 (this one). Versioned URLs never change. Pin a version and the file stays the same.
